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AI Insights · Timothy · April 2025

Top 5 Hybridcasual Games in Ecuador: Q1 2025 Performance

Explore the performance of the top 5 hybridcasual games in Ecuador during Q1 2025, featuring insights on downloads, revenue, and active users.

Top 5 Hybridcasual Games in Ecuador: Q1 2025 Performance

During the first quarter of 2025, the top hybridcasual games in Ecuador demonstrated diverse performance trends across downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics of these popular games.

Hole.io from Voodoo showed varied weekly revenue, peaking at approximately $70 in early March. Downloads started at 32K, briefly dipping mid-quarter, then climbing back to 33K by March. Active users remained strong, increasing to 97K by early March before settling at 87K at quarter's end.

Stickman Party: 4 Player Games, developed by Maxim Krivokonev, experienced modest weekly revenue, mostly staying below $10. Downloads saw a rise towards March, reaching over 21K. Active users fluctuated, ending the quarter at around 203K.

Stumble Guys by Scopely, Inc. recorded a steady revenue increase, culminating at $634 by March end. Downloads fluctuated between 15K to 23K, and active users peaked at 149K mid-quarter before dropping to 128K.

Pizza Ready! from Supercent, Inc. saw varied revenue, with peaks in early March around $55. Downloads were highest at the start of the quarter, with a resurgence to 21K in March. Active user numbers rose to 92K by early March, ending at 86K.

Finally, Tomb of the Mask: Pixel Maze by Playgendary Limited maintained a consistent revenue, peaking at $104. Downloads hovered between 12K and 20K, while active users climbed back to 128K by March.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025