AI Insights · Timothy · April 2025
Top 5 Hybridcasual Games in Ecuador: Q1 2025 Performance
Explore the performance of the top 5 hybridcasual games in Ecuador during Q1 2025, featuring insights on downloads, revenue, and active users.
During the first quarter of 2025, the top hybridcasual games in Ecuador demonstrated diverse performance trends across downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics of these popular games.
Hole.io from Voodoo showed varied weekly revenue, peaking at approximately $70 in early March. Downloads started at 32K, briefly dipping mid-quarter, then climbing back to 33K by March. Active users remained strong, increasing to 97K by early March before settling at 87K at quarter's end.
Stickman Party: 4 Player Games, developed by Maxim Krivokonev, experienced modest weekly revenue, mostly staying below $10. Downloads saw a rise towards March, reaching over 21K. Active users fluctuated, ending the quarter at around 203K.
Stumble Guys by Scopely, Inc. recorded a steady revenue increase, culminating at $634 by March end. Downloads fluctuated between 15K to 23K, and active users peaked at 149K mid-quarter before dropping to 128K.
Pizza Ready! from Supercent, Inc. saw varied revenue, with peaks in early March around $55. Downloads were highest at the start of the quarter, with a resurgence to 21K in March. Active user numbers rose to 92K by early March, ending at 86K.
Finally, Tomb of the Mask: Pixel Maze by Playgendary Limited maintained a consistent revenue, peaking at $104. Downloads hovered between 12K and 20K, while active users climbed back to 128K by March.
For more detailed insights and analysis, visit Sensor Tower.